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Morgan Tobiasson

Start from the beginning. You took your girl and ran from home to join the military. She needed medicine, medicine costs money. You were like every other man, and still are. Something happened, you see clearly for the first time.

Your form is distorted. So are that of your neighbors and friends and family and lover. Something's been taken from you, from everyone, and you're the only one that can see it. It's unbearable, and you know this warping is intentionally inflicted on your people. You may be like every man, but every man is losing.

Your form is warped, and further mutilated by your attempts to shape yourself back to what it 'should' be.

Whatever was lost, it can't be gotten back that way.

The unfortunate reality is you will soon be put in a position of leadership. You can barely look yourself in the mirror, and will be expected to keep your people alive. The good news is by now you're used to dealing with monsters, it's about time you got to deal with some...

Farelie Willani

The girl you did everything for. Farelie has a habit of taking on others’ stress as her own. She has pink flowing gills that perk in the breeze and bright purple eyes, like yours, with a spiral pattern that draws you in. She’s all you have left and you barely recognize her.

Farelie was there for you at your lowest, just after St. May. She saw how you looked at her and it scared her. She saw how you look at yourself and it broke her heart.

Now she’s elected to stay by your side, with faith you will get better. You’re monsters to each other, but you hold one another so close. Don’t fail her again.

When you will need her in conflict, she has a talent for healing. She may patch up your lesser wounds and take your greater ones as her own in your stead. Do not be afraid to get your knuckles bloodied and broken, her caring touch will soothe their sting.

Dori Willani

A librarian, and Farelie's sister. You have no clue how that works. She's a sweet and soft-spoken girl who would never make a fuss of things. In her adult life, this has developed into never making meaningful change with the grace she's given for her real problems she genuinely needs help with.

Should you need her, she is able to support your fights from the sidelines. She has a similar talent to Farelie, but is more specialized to supporting a group as a whole.

Sten Cobb

In your youth, you remember a friend you'd spend every afternoon with playing. He had a temper to him, but that's how you got all your favorite bruises. They're lovely memories, until you put a face to them, and suddenly the pieces do not match. You were friends with a piece of trash?

Nevertheless, he's your loyal friend still, and has grown to be able to direct his rage in the right direction. He operates by two factors - if he can solve a problem by hitting something, and if doing so would be satisfying to him. The latter always returns positive.

Honda Bateman

Your other friend from your youth. He'd gone to college and dropped out only a semester in. Interestingly, he seems somewhat on the same page as you that there's something wrong at the core of everything, and he's checked right out of society for it. He tells you he faces immense trials, although his trials seem to consist of looking at the news, and then being upset about what he sees on the news.

His strength in a fight comes from his ingenuity and dexterity. He has a certain talent for hitting a target enough times that a baseball pitch becomes a stoning.

Ernest "EL" Lecter

If you haven’t noticed, this man has a traffic light for a head. This is a problem for you, because you can at least make out facial expressions on all the other monsters. Everyone else has no problem speaking with him, it is uniquely your problem that you cannot tell if he’s even looking your direction. The good news is, you’re on good terms. He’s taken on the task of running a small business in town and all the red tape, bureaucracy, and risk that requires without becoming a regular alcoholic, all with the help of Sten and Honda.

When he joins your efforts to stop the curse, he’ll be a valuable teammate with his skill for disorienting enemies with his strobing lights and powerful electric attacks, but mind his affiliation. Being in charge of two other teammates already, if any faultlines form in your team it will be along his loyalty, so take care not to sour it.

Hayden Deigh & Dume Deigh

Zoomers are old enough to be in positions of power now, isn't that great? The Deigh twins have taken up leadership in your town from their father, who was very eager to pass the torch on, along with the critical funding issues. Now they have the responsibility to not incur the wrath of a town of angry mountain people by keeping the lights on.

Hayden's holding out faith that a great opportunity to put the town back on track is on it's way, and that desperate times call for desperate measures. His sister believes in a more rigid, conservative way of keeping things together.

FP

A strange man that contacted you after the incident at St. May. He's very interested in how you were affected and how you see things now, and you suspect he's the reason you're still alive and haven't been driven off in a van or institutionalized.

Bolsena

Having met on your first night in the cursed space of Downtown, she’s a lost soul stuck down there, just as you were. Your instincts screamed that you should end the frightened woman, but you reasoned that she was just like any one else you could know, and all she wanted was to escape back with you. And so you promised that you would help, and her frantic, scattered words of gratitude alleviated your fear.