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We've taken feedback after noticing concerns about Exit 665's art direction, and have gone back to improve the character designs of a majority of the cast. The main complaints we got were that several characters seem to have the same exact bodytype, the clothing wasn't detailed, Dume in particular not even resembling a female at first glance, and a general concern to the quality.
As such, we've made some changes to how certain characters are portrayed (Andrew has more visible neck to appear taller without having him take up more of the screen, Sten has a stockier build to better reflect his character, Dume got a complete overhaul, and several smaller changes interspersed.)
We will continue to make an effort to keep the artwork to the standards set by our previous games, and we appreciate the feedback and criticism we received.

As a little extra, one other idea we were playing with was to give Andrew a comedically oversized jacket to have another larger character in the group. It was rejected ultimately, but we still aim to find a way to put it in the game somewhere.
